Update #1 - Post-Jam
Pickaxe Pete's Cave Explorer » Devlog
First update! Some bug fixes, some new content, and new features. Not much new content so I won't give it it's own heading.
Bug Fixes
- Math is consistent between desktop and web builds
- Battle backgrounds look better (apparently love.js doesn't support image wrapping)
- Items with the same name can be equipped to multiple party member
- Probably some other stuff I forgot
New Features
- Equipment screen actually shows what bonuses equipment gives
- Skills! Party members can learn skills as they level up, and enemies can do more than just attack or sit around. Still in the process of adding new skills and tweaking effects, but now I can do that easily
- Saving and Loading! There's still not a whole lot of content, but you can now save and load your game.
- Settings - related to the above. Keybindings and text speed can now be set and saved.
- Desktop build - now there's a desktop build for Windows. Still working on a Linux AppImage
Plans for Next Update
- More bug fixes
- Introducing the next party member
- More music
- A mid-boss fight
- Animations! (hopefully I don't get too discouraged trying to make halfway decent sprites)
- Maybe even the rest of a first chapter?
Files
pete.zip Play in browser
69 days ago
Pete-win64.zip 9 MB
69 days ago
PickaxePetesCaveExplorer.love 4.8 MB
69 days ago
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Pickaxe Pete's Cave Explorer
Adventure in a cave with your friends!
Status | In development |
Author | El-Dee |
Genre | Role Playing |
Tags | JRPG, Pixel Art |
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